Game artProduct DesignUI/UX
Studio

Tellmewow

Role
  • Product Designer & Game artist

Focus
  • Product design

  • UI/UX design

  • Animation

The design approach centered on creating an experience that feels simple without being simplistic. Every element was carefully considered to minimize friction while preserving a sense of challenge and satisfaction. Accessibility was treated not as a limitation, but as a guiding principle that ultimately improved the experience for all users.