Draw&Guess
Studio
SBX group
Role
Product designer
Game artist
Focus
Product design
UI/UX design
Animation
Platform
IOS & Android

Draw & Guess is a fast-paced party game where players sketch and guess each other’s drawings. As the game’s artist, I designed the flow, interactions, and visuals—UI, illustrations, animations, and icons.

The Challenge
Bring the energy of a classic party game to mobile: seamless play, lively social interaction, and accessibility for both kids and seniors.


Players prioritize speed and clarity during gameplay
Drawing tools must be responsive but simple — no learning curve
Guessing mechanics must be intuitive and immediate
Visual language must be friendly and emotionally positive

The visual system was designed to be playful yet clear. The UI was simple and glanceable, supported by hand-drawn illustrations and expressive stickers. The drawing interface featured a responsive canvas and uncluttered tools, while the guessing system used animated reveals and easy-to-read word banks. Transitions between drawing, guessing, and results were kept smooth and intuitive to maintain the fast pace.




